One thumb
FLAM now works on a phone the way a phone works. Four tabs at the bottom, the chat in the middle of them, the room you are in named at the top — and nothing scrolls sideways any more.
- The two sideways strips are gone. Reaching a room used to mean scrolling two rows off the edge of the screen. Now four tabs sit at the bottom — Setup, Make, Yours, Explore — and the top bar names the room you are in. Tap that name and every room is there, with your own collections under it.
- The chat is one thumb from anywhere, and it knows when to step aside. Ask for something and the sheet drops on its own so you can watch the work happen, keeping one line running that tells you what just landed. It rises again only when there is a price for you to answer. And the moment you move the sheet with your own hand, the house stops moving it.
- A run you can actually watch. The desktop shows every frame in a grid; a phone cannot. So the phone draws the workflow's shape once — the steps, the split where one piece becomes four colourways, the rejoin — and the frames travel through it. A skipped frame says why it was skipped, and is never charged.
- Pieces go to the house by tapping, because a thumb has no drag. Tap the pieces you want, the count appears on the house's button, and one more tap hands them over. Nothing is sent until you say what you want done with them.
- The keyboard never covers what you are typing in, everything you can press is sized for a finger, and the screen's edges hold on every device. This is FLAM in your phone's browser — nothing to install.
